
Explore the origins of Gundam!
Tomino Yoshiyuki is the creator of "Gundam," an iconic sci-fi robot anime series. For over 50 years his work has explored the social issues facing humankind. He talks about his creative process.
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"Direct Talk"
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"Mobile Suit Gundam" first aired on TV in 1979.
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The sci-fi anime revolutionized children's animation
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and spawned series, movies, and more.
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It's one of the most iconic anime franchises to come out of Japan.
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Our guest today is Tomino Yoshiyuki,
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creator and director of the original Gundam series.
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At 80, he is as passionate as ever about producing new anime projects.
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His sci-fi stories tackle real-life social issues
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such as the depletion of natural resources.
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Looking at the state of the world right now,
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I could never do a story about a bright future.
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The future points to annihilation of the human race.
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Four decades on from the original Gundam series,
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what does Tomino hope to convey through his depictions of the future?
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Anime Is Not to Be Underestimated
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Tomino's latest feature-length movie
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was released in Japanese theaters in July 2021.
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The film is full of excitement and is epic in scale,
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with a plot that left audiences breathless.
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I couldn't tell where it was going.
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It was an experience unlike any other.
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To borrow a quote from the anime: Genius. It was utter genius.
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Tomino has been one of Japan's top anime directors for 40 years.
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A career-spanning retrospective entitled
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"The World of Tomino Yoshiyuki"
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has recently been on show across Japan.
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As a young boy, he became fascinated with outer space.
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He was sketching rocketships
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and putting together reports on space studies
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years before human space travel became a reality.
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He rose to fame as a director
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after creating "Mobile Suit Gundam" in 1979.
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It set the template for robot anime shows
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with sponsorship deals with toy manufacturers.
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Tomino made it a point to ground his stories
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by incorporating the latest science and social issues of the day.
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Take this space colony, for instance.
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Unlike other robot anime or the children's robot anime
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up until that time,
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he drew inspiration
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from the cutting-edge technology available at that time
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to depict outer space and to predict a likely future.
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Early robot anime series revolved around simple, moralistic tales.
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Tomino elevated the genre to true science fiction.
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I'd been working on giant robot anime for a few years,
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and I thought there was no reason the bad guys had to always be aliens.
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So I wanted to make a battle action show
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that didn't involve hostile aliens.
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That ended up becoming a chronicle of war.
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(Amuro! Hurry!)
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(Are you all right, Amuro?!)
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(Fraw Bow!)
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The series is centered on a teenager named Amuro Ray,
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who joins a war between the Earth Federation
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and a nation of space colonists seeking independence.
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The weapons are these mechanical behemoths.
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Weapons of that scale couldn't be developed by a single scientist.
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They wouldn't have the resources to produce hundreds of them.
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I thought about how these robots would be manufactured,
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how resources would play into that,
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as well as the problem of energy.
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Then, you're faced with the notion
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that it became necessary for them
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to mobilize even high school girls for the war effort.
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The story teaches the ramifications of industrial production.
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I followed how all of that would play out over a decades-long story arc.
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Tomino's work is marked by an air of reality.
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His stories also focus on complicated human drama.
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In episode 13 of the original series,
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Amuro reunites with his mother for the first time in years,
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only to find she is angered and saddened
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by how military life has changed him.
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Leaving his mother again, he returns to the battlefield.
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These human elements were greatly inspired by Tomino's own father,
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Kihei.
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During World War II, Kihei worked in a munitions factory
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doing research and development for the military.
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(Space suits Kihei helped develop)
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The documents he brought home
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would spark his son's interest in outer space...
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but they would also make him question the nature of war and humanity.
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My father was also involved in the development
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of a type of incendiary balloon bomb.
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(Japanese balloon bomb, A secret weapon by the Imperial Japanese Army to attack North America)
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They were working on using a paste made from edible konnyaku
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to glue together the material for the balloon.
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I believe there was one specific incident
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where one of the balloon bombs exploded.
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It ended up killing a few people,
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and the news made the papers in the U.S.
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But it was ineffective otherwise.
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Still, it did kill civilians,
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so it was considered a weapon of murder.
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In that sense, he showed me what path not to take in life.
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So in the Gundam series the character of Amuro's father
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is greatly influenced by him.
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The fictional character is portrayed in clear-cut terms.
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This is Amuro's father, Tem Ray, from episode one.
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He's an engineer who worked on developing the robot weapons.
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He was consumed by his work, to the detriment of his family life.
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A very believable scenario.
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(Dad!)
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(The Gundam must go before the evacuees.)
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(Take it up to the White Base and prepare it for battle.)
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(Yes, sir!)
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(Dad!)
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(Dad, are mobile suits more important to you than human beings?)
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(Move it out.)
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(Dad!)
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Engineers and researchers and scientist,
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they excel in very specific areas, in particular fields.
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But when it comes to using their intellect and foresight
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in the service of society,
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they're almost completely unable to switch gears.
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You could have all the smarts in the world,
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and yet somehow, it's all led humanity down this path.
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In the anime, Amuro's father is sucked out into space in an accident,
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and the effects of oxygen deprivation rob him of his faculties.
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Tomino is currently working on the latest installment in the franchise,
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"Gundam Reconguista in G."
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The TV series, which aired between 2014 and 2015,
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is currently being compiled into a five-part film series.
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At first glance a thrilling adventure featuring robots
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and teenage protagonists,
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Tomino's story is actually centered on the issue of energy.
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For about 20 years now, in not only science fiction but in our reality,
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it's become hard to imagine a bright, hopeful future
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when you consider the arc of human history.
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We have energy crises, the problem of global warming,
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and recently we're learning more about
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why we're getting these extreme weather events.
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In short, I believe the general public
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is coming to the realization that over the 20th century,
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humans ravaged the surface of the Earth
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to the point where there is no longer a way for us to restore it.
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Looking at the state of the world right now,
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I could never do a story about the promise of a bright future.
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So this new series is about how humanity might rebuild itself
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after it reached the cusp of annihilation.
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Only in that scenario could I imagine young people
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being able to thrive once again.
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The series depicts a world where certain technology is forbidden
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and humanity relies on energy batteries delivered from space.
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(It's not a debt I can ever repay,)
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(but I'll do my darnedest to try!)
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(That kid...)
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From the perspective of energy, this series is set in a time
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when humans can no longer dig for coal and oil on Earth.
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Instead, they must rely on solar energy.
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They've managed to develop the technology
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to store solar energy in battery form.
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And in this world, they've decided to
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not allow the production of these solar-charged "photon batteries"
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on the Earth itself.
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They know if they promote industrialization,
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it will lead to using the Earth's resources.
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So they do it in space.
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In this new series, space colonists that live near the moon
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manufacture the photon batteries,
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and they lower them down to Earth via a space elevator for distribution.
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In other words,
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humans have decided to leave the Earth's resources alone.
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They've made the planet a habitat for preserving nature's resources.
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That's the setting I came up with.
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But no one, not even the fans,
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describes the story from this perspective.
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(Really?)
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Nope. Viewers have yet to truly pick up on that aspect.
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They don't expect anime
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to deal with theories of civilization and culture.
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It's "only" anime, after all.
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In November 2021, Tomino was honored by the Japanese government
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as a person of cultural merit for his groundbreaking animation work.
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It's precisely because anime is seen as entertainment for children
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that Tomino has dedicated his life to the medium.
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I've come to feel that
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humankind will persist through generational change,
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and in that sense old folks should just buzz off already.
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I've realized that our fate is likely not to simply die and perish.
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Death does not mean the end of things.
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It's about passing the baton to the next generation.
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If we can believe in that process of succession,
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then maybe, just maybe, humankind will invent a way to save the Earth.
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So my audience is not my current viewers or Gundam fans.
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It's the children.
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I want my work to provide food for thought for kids under ten.
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I want to inspire them to think,
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"What was that old bald geezer rattling on about?"
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(Do you have any words to live by?)
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It's a ring, a circle.
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This is the approach you should take toward everything.
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If you limit yourself to your subjective view,
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you will never be able to get a balanced view of the whole picture.
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If you want to understand the world as a whole,
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you have to approach it in these abstract terms.
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It's difficult to fathom and to convey in words,
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and that frustrates me to no end.
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It comes down to the limits of my own intellect.
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So there's nothing I can do about it.
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But I'm in my twilight years, and this is the only path I know.
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It takes me about ten years to produce a single film.
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Even if I make it to 100, I only have 20 years.
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I'll be lucky if I have two more in me.